{"id":41296,"date":"2021-09-07T16:00:00","date_gmt":"2021-09-07T16:00:00","guid":{"rendered":"https:\/\/one.sightlinemg.com\/defensenews\/uncategorized\/2021\/09\/07\/new-war-gaming-center-to-speed-up-weapon-deliveries-to-us-marines\/"},"modified":"2026-08-07T23:22:44","modified_gmt":"2026-08-07T23:22:44","slug":"new-war-gaming-center-to-speed-up-weapon-deliveries-to-us-marines","status":"publish","type":"post","link":"https:\/\/one.sightlinemg.com\/defensenews\/naval\/2021\/09\/07\/new-war-gaming-center-to-speed-up-weapon-deliveries-to-us-marines\/","title":{"rendered":"New war-gaming center to speed up weapon deliveries to US Marines"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">WASHINGTON \u2014 The U.S. Marine Corps, tasked with accelerating its force modernization efforts, started the Advanced Naval Technology Exercise series to put promising technology prototypes in the hands of Marines for rapid feedback and learning.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Now, the Corps is planning its next step forward: a first-of-its-kind war-gaming center that will allow the service to repeatedly run scenarios, each time tweaking concepts, tactics and technologies to guide the Corps\u2019 Force Design 2030 decision-making process at a rapid pace.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Marine Corps Wargaming and Analysis Center will give the service this rapid learning capability, said Scott Lacy, the chief of staff of the Marine Corps Warfighting Lab, which will oversee the center\u2019s operations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cIt\u2019s beneficial because it enables us to speed up what we call the campaign of learning, which is about identifying a concept; war gaming that concept; ultimately taking that result and conducting a live, virtual or constructive experimentation with it; and also identifying where new technology on the horizon may fit in to that process, and then ultimately that turns into requirements, which ideally turns into acquisitions,\u201d Lacy told Defense News on Aug. 27. \u201cAnd so if you can hasten that process of campaign of learning and build a really rich body of analytic work that underpins those decisions, it\u2019s really valuable to the institution.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Marines <a href=\"https:\/\/www.marines.mil\/News\/News-Display\/Article\/2670179\/breaking-new-ground-corps-wargaming-center-ready-for-construction\/\">broke ground on the center in May<\/a>. Construction should be complete in 2023, with the center opening in 2024 and reaching full capability in 2025, <a href=\"https:\/\/www.marines.mil\/News\/News-Display\/Article\/2323771\/marine-corps-to-build-innovative-wargaming-center\/\">according to a news release<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg\" alt=\"\" class=\"wp-image-83131\" srcset=\"https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg 1920w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg?resize=300,169 300w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg?resize=768,432 768w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg?resize=1024,576 1024w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/26-27_naval_marine.jpg.jpg?resize=1536,864 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><figcaption class=\"wp-element-caption\">A rendering of the Marine Corps\nWargaming and Analysis Center. (U.S. Defense Department)<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWe\u2019re not currently manned, trained or equipped for a peer adversary in this operational environment, and we owe it to the country to get ourselves into a better place,\u201d Lacy said. \u201cEverything we can do to hasten the process of change in the right ways, that puts us in a better position for competition with a peer adversary because that adversary is not slowing down, that adversary would love it if we continue to operate as slowly as possible.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><b>What can Marines do at the center?<\/b><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The 100,000-square-foot center in Quantico, Virginia, will transform military war gaming from a tabletop exercise to an immersive experience in a simulated environment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Real-world intelligence will inform the background environment in the war games. Science and technology experts will help shape the tools adversaries employ in the modern and futuristic scenarios. Sophisticated graphics and modeling technology will help players clearly see the challenges they face and recognize how new concepts, tactics and weapons would fare in a potential battle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The primary mission of the center will be capability development, Lacy said, noting the facility will be large enough to host war games involving hundreds of participants and to simultaneously run multiple, differing scenarios.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWhere we have something like Force Design [2030], where we have a very concrete vision of the way ahead that needs additional details filled out, this is the center that will help us get at those details faster and figure out what works and what doesn\u2019t work\u201d in the war game, and then use that information to design live experiments, Lacy said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The center will help shape how the service looks in 2030 but will remain relevant well into the future to ensure the force stays ahead of ever-evolving threats.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThe analysis that results from this process and the decisions that are underpinned by that analysis will be part of the institutional decisions on resourcing and decisions on [the] way ahead,\u201d Lacy added. \u201cAnd as the commandant has described a number of times, this is likely to be against a peer adversary and move\/counter-move pacing threat. And so we need to be able to rapidly identify when the adversary has created a counter-move that impacts our plans, and then find our counter to that counter \u2014 and this will really expedite that process.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The center will also help answer questions about force size and equipment needed for the Corps to succeed in various environments \u2014 and it will then help the service continuously question those answers to ensure they hold up in modern scenarios.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"3772\" height=\"2514\" src=\"\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg\" alt=\"\" class=\"wp-image-83133\" srcset=\"https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg 3772w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg?resize=300,200 300w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg?resize=768,512 768w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg?resize=1024,682 1024w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg?resize=1536,1024 1536w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/27_naval_NEWgroundbreakingArt.jpg.jpg?resize=2048,1365 2048w\" sizes=\"auto, (max-width: 3772px) 100vw, 3772px\" \/><figcaption class=\"wp-element-caption\">Construction of the new war-gaming center should be complete in 2023, with it opening in 2024 and reaching full capability in 2025. (Matthew Stinson\/Naval Facilities Engineering Command Washington)<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThe ability to rerun different courses of action at machine speed \u2014 you know, many, many, many, many times \u2014 allows you a body of data that is impossible to replicate now\u201d with tabletop war gaming and live experimentation, Lacy said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Given the capacity of the center, he added, there will be opportunities to perform operational planning for missions such as resupplying a disaggregated force in a contested environment, or seizing a particular island or airstrip.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><b>How does industry benefit?<\/b><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The center is meant to help the Marine Corps as well as its joint and interagency partners focus on preparing for future operations. But the benefits could extend to the acquisition process and to industry, providing faster and clearer requirements for companies to address emerging capability gaps, Lacy said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Much like the Advanced Naval Technology Exercise, or ANTX, series before it, the war-gaming facility could provide a new way for small businesses to get their ideas to the Marine Corps without needing a fully fledged manufacturing capability.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When the Navy and Marine Corps started ANTX in 2017, businesses large and small, traditional and nontraditional, were encouraged to bring prototypes to the beach for a ship-to-shore maneuver demonstration. Marines and sailors would test the prototypes in something akin to a real contested environment, and then provide feedback to industry and service decision-makers.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne way in which they\u2019re very similar is the sense of providing very useful, detailed feedback to the institution, to the Marine Corps,\u201d Lacy said, adding that the war-gaming center would do in a simulated environment what ANTX did in a live environment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He also said the barrier to entry for industry could be lower with the war-gaming center.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cIf a firm in industry comes up with a potential solution and \u2026 that looks like something that we want to examine further, then we would work via the current process that we\u2019ve got for inputting industry ideas and figure out how to turn that into a representation in a war game. And that would help us determine if the capabilities that are described \u2026 would move us in the direction that we want,\u201d Lacy said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lacy said the war-fighting lab hasn\u2019t determined how fully engineered a technology must be before it can be used in a war game, but avoiding manufacturing a prototype would be a win for small companies trying to pitch ideas.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In the meantime, he said, industry should continue to engage with the Marine Corps through advanced planning briefs to industry to stay in the loop about acquisition needs to support Force Design 2030. The center, he added, will only help quicken the pace at which the Corps can send requirements to industry for development and acquisition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cI think what we will ask them in the future is very similar to what we are asking of them now. But we will be capable of moving faster, I believe, to get after those issues [on which] we\u2019re seeking their help,\u201d Lacy said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><b>Why is a new war-gaming center needed?<\/b><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Marine Corps Wargaming and Analysis Center was formally established in 2017 by then-Commandant Gen. Robert Neller, but the idea and early planning work date back to 2015. Now-retired Lt. Gen. Robert Walsh, who served as the deputy commandant for combat development and integration from 2015 to 2018, told Defense News it was becoming clear the Corps needed a path away from optimization for ground wars and toward preparing for naval warfare against an advanced adversary like China or Russia.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWe saw that it was going to take a lot of innovation to move us in a new direction because we certainly didn\u2019t have any of the right ideas, and there was no blueprint on how to do this,\u201d he said in an Aug. 30 interview.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Walsh and other leaders at the time looked to the Marine Corps Warfighting Lab as the nexus of the \u201ccombat development process with the operational environment.\u201d They reached out to previous leaders like former Commandant Gen. Charles Krulak, who helped stand up the lab in 1995.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Walsh and his team reinvigorated the lab and reoriented it to address the threat of peer adversaries. ANTX and the Marine Corps Wargaming and Analysis Center were meant to bolster separate parts of the lab to support innovation and rapid learning.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"5760\" height=\"3840\" src=\"\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg\" alt=\"\" class=\"wp-image-83135\" srcset=\"https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg 5760w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg?resize=300,200 300w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg?resize=768,512 768w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg?resize=1024,683 1024w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg?resize=1536,1024 1536w, https:\/\/one.sightlinemg.com\/wp-content\/uploads\/2026\/08\/4241210.jpg.jpg?resize=2048,1365 2048w\" sizes=\"auto, (max-width: 5760px) 100vw, 5760px\" \/><figcaption class=\"wp-element-caption\">A U.S. Marine holds a variant of the M72 Light Anti-Tank Weapon during an urban-focused portion of Advanced Naval Technologies Exercise 2018. (Lance Cpl. Shannon Doherty\/U.S. Marine Corps)<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">An experiments division and a science and technology division were aided by the creation of ANTX in 2017, with a demonstration format that allowed them to learn a lot in a tight feedback loop among concept planners, war fighters and industry.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Marine Corps Wargaming and Analysis Center was the comparable idea for the war-gaming division, which already existed to carry out war games that fulfilled Title 10 obligations \u2014 the roles of each service \u2014 and to participate in joint, interagency and multinational war-gaming events.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Though the war-gaming division did important work, \u201cwe were still operating way behind the times as far as what you could do with the technology that was out there today as far as war-gaming, analysis, modeling and simulation,\u201d Walsh said. When he\u2019d brief Marine Corps and Pentagon leadership on his recommendations for new gear to modernize the force, or go to Congress to ask for funding, he said he had analysis from tabletop games, but felt it fell short of ideal justification.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThe Wargaming and Analysis Center [would] beef up the war-gaming division at the war-fighting lab to get more analysis, so when you stood up before another audience to go, \u2018This is where we\u2019re headed, this is what they need, these are the capabilities they need, this is the program of record that we need,\u2019 you would have the analysis behind it that you could stand there and people go: \u2018OK, we can buy into that, that makes sense, and we\u2019ll support you.\u2019 \u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Walsh said the initial ANTX events had demonstrable effects on Force Design 2030 and Marine Corps acquisition, with the ideas for a long-range unmanned surface vessel and unmanned ground vehicles capable of launching weapons dating back to the 2017, 2018 and 2019 series.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The ANTX series will continue, and Walsh said he hopes the war-gaming center in a few years will bring the force design process full circle, convincing the Pentagon and Congress the Corps has the analytical rigor behind funding requests for new programs, rather than just anecdotal success stories from Marines experimenting in the field.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWhen somebody like [Commandant Gen. David] Berger steps up and says, \u2018Here\u2019s my Commandant\u2019s Planning Guidance, here\u2019s Force Design 2030; now I need these new capabilities, whether it\u2019s ground-based anti-ship missiles, long-range sensors, [MQ-9 drones],\u2019 \u2014 whatever that may be \u2014 he\u2019s able to sit there now and show the analysis that goes behind it that can help justify how we got to where they are,\u201d Walsh said.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cSo in a very innovative way, that allows the Marine Corps to go from concept all the way to rapid prototyping much quicker because they\u2019re able to put a much finer point on things where people will really acknowledge the hard work that was done. And when they challenge it \u2014 they\u2019ll challenge it \u2014 and [then] hopefully in most cases [they\u2019ll] be able to accept the work that was done behind it, instead of questioning it and going: \u2018Hey, this is too subjective, we don\u2019t have enough detail here.\u2019\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A planned 100,000-square-foot facility in Quantico, Virginia, will transform military war gaming from a tabletop exercise to an immersive experience in a simulated 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By:"},"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v26.0 (Yoast SEO v28.1) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>New war-gaming center to speed up weapon deliveries to US Marines - Defense News<\/title>\n<meta name=\"description\" content=\"A planned 100,000-square-foot facility in Quantico, Virginia, will transform military war gaming from a tabletop exercise to an immersive experience in a simulated environment.\" \/>\n<meta name=\"robots\" content=\"noindex, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"New war-gaming center to speed up weapon deliveries to US Marines\" \/>\n<meta property=\"og:description\" content=\"A planned 100,000-square-foot facility in Quantico, Virginia, will transform military war gaming from a tabletop exercise to an immersive experience in a simulated environment.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/one.sightlinemg.com\/defensenews\/naval\/2021\/09\/07\/new-war-gaming-center-to-speed-up-weapon-deliveries-to-us-marines\/\" \/>\n<meta property=\"og:site_name\" content=\"Defense News\" \/>\n<meta property=\"article:published_time\" content=\"2021-09-07T16:00:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-08-07T23:22:44+00:00\" \/>\n<meta name=\"author\" content=\"Megan Eckstein\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Megan Eckstein\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"10 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\n\t    \"@context\": \"https:\\\/\\\/schema.org\",\n\t    \"@graph\": [\n\t        {\n\t            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